Monday, February 28, 2011

Wednesday, February 23, 2011

Sunday, February 20, 2011

Friday, February 18, 2011

L.L. day4


Day 4 • MY AMPERSAND Drop Cap • Beverly Kim

I know it's an ampersand. But it can be a drop cap.
Or it can be an idea of being one. I read a few blogs on it and people who like the idea, and so do i.

Day 4 • S Drop Cap • Nicole








Day 4 • S Drop Cap

Had so many ideas for a drop cap,
here are just some I was able to get started on.

Thursday, February 17, 2011

Day3 band poster

DAY3 : "Music Poster, RADIOHEAD-'Xendless_Xurbia'" : Choo

Day 3 . MUSE . Beverly Kim

Day 3 • Beirut Poster • Nicole



Day 3 • Beirut Poster

So, I have wanted to try to create an anaglyph for a while now

And considering Beirut's recent foray into low-fi electronic music I thought this would create a happy marriage of the two ideas.

The typeface is brandon grotesque which may be too soft spoken for the poster but the heavy typefaces seemed too obvious.

Or maybe this is all just the flu talking

The second image is a flugelhorn...but of course everyone KNOWS that.

L.L day3



Wednesday, February 16, 2011

Day2- Pantone-Sira

day2 : "a working day" : choo

Day 2 • "Pantone Fail" • Nicole






Day 2 •
Sorry this is so late.
Wasn't feeling well and I literally fell asleep face first on my desk.
Didnt wake up til about two hours ago.
Anyways, this didn't come out 100% like I wanted.
Was hoping to make the mashup look like a piece of carbon.
Meh, better luck next time.

L. L. day2

Tuesday, February 15, 2011

Day 2 • MY PINK PANTONE • Beverly Kim

Pantone 708 EC

L.L. day1



Day 1 • 50 DEGREES




TYPEFACES:

Simple One
United Serif Ext
Bello Pro
Milonguita
Didot HTF B04
Ellington MT Bold
Perpetua

Monday, February 14, 2011

Day 1 • "Day One" • Nicole


Larger version available here: Blog
( Don't know why it will only display up to 660 pixels when I have it set for 1500)

Typefaces:
• Sackers Gothic
• Orator STD
• Trade Gothic Condensed 20
• Ivory Headline
• Mrs. Eaves
• Mrs. Eaves Alternative

Monday, January 31, 2011

Assignment #2

Application Design.
Development two weeks, finals in three weeks.

If you are working on a thesis this should relate, if not then you will build your concept from the ground up.

Basic application design more then anything is about finding the right idea. With the launch of the app store; developing applications has turned from a weekend warriors hobby into a multimillion-dollar industry. Small one off applications are being purchased by larger developers, and the little guy is winning.

Just like in Graphic Design ideas are paramount. An application with a weak concept or idea is bound to fail.

Now I know that we are not “application programmers” but that does not mean that your portfolios should only contain print ideas. In fact I guarantee that more then anything professionals at the portfolio luncheon are there to see solid digital ideas.

Again, try to not get caught up in the programming or execution end of things we can discuss that later.

What I need from you for next week is:

  1. Identifying and understand your target audience, in the form of three written scenarios each with its own unique mood board. In each scenario, identify who the user is, their age, education, income, interests, hobbies, marital status, geographic location, personal style, online presence and what a typical day for them might be.
  2. Analyze the Users Tasks, after you have identified the user, and your idea begin to think about how you would like the user to interact with your application. Keep in mind that the last thing that I want to see is a game; I am not saying that you can not design a game but it must have a idea, concept or reason for being a game.
  3. Analyze the competition, with your basic idea in mind explore the app store and look for potential competitors. If you have the means to download those applications I would recommend doing so, spend some time with them and look at where they succeed and where they fail. Minimum of five comparisons are required.
  4. Finally grab screen captures of applications that you feel are successful, document them and assemble a swipe guide to later reference while you are designing.

Remember that by this point in the year everything you bring to class should be considered, well thought out, and developed. No more sloppy print outs and random sketches. If you being is sketches they should be in your sketch book, titled dated and full of notations.